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AECbytes Product Review (April
11, 2007)
Autodesk Impression
Product Summary
Autodesk
Impression is a dedicated illustration tool
for producing artistic-looking renderings from
plain 2D drawings in DWG or DWF format.
Pros: Fun
and easy to use; visually pleasing interface
that is uncluttered and intuitive; near-infinite
variety of artistic styles allows unique signature
illustrations to be created; includes advanced
capabilities such as style mapping and block
substitution for faster and more efficient creation
of presentation drawings; illustrations can
be updated if the geometry in the original DWG
file is modified and do not need to be re-created;
advanced capabilities add to the power of the
application but without making it complex and
overwhelming; well supported by good documentation.
Cons:
Does not have any special capabilities for illustrating
3D views; works best with DWG files created
in AutoCAD rather than with other applications
such as Revit; style mapping does not work well
for most CAD files as they do not have the appropriate
layer structure; system requirements are on
the high side for an illustration tool.
Price: $495
for a commercial license; free student version
available; full-functioning version available
for a free 40-hour trial.
It's not very often that I get the opportunity
to review a brand new product, so it's always
a special occasion when I do. The first version
of Autodesk Impression has just been released,
after being in a "technology preview"
stage on Autodesk Labs for almost a year now.
Initially code-named Vespa, Autodesk Impression
is an illustration tool that lets you create presentation
drawings by applying artistic effects to a plain
2D drawing generated from AutoCAD or other design
applications. I have to admit that my initial
reaction to the sneak peaks of the product given
at Autodesk
University in December 2005, and subsequently
at the AIA
2006 National Convention, was that of being
somewhat under-whelmed. After all, Google SketchUp
had already announced a similar capability in
the form of their Grizzly tool, which has subsequently
been integrated into the main SketchUp application
as LayOut (see my recent review
of SketchUp 6). Also, Piranesi has been around
for quite a while, which not only lets you apply
sophisticated rendering effects to drawings but
also understands depth and perspective of 3D scenes
(see my review
of Piranesi 4.0). Then, of course, there's the
quintessential imaging tool, Photoshop, which
is ubiquitous when it comes to image editing and
compositing in architectural firmsit also
includes a wide array of filters for applying
different kinds of artistic effects to an image.
Thus, while Autodesk Impression seemed to be
a very useful application for those who want to
generate artistic renderings from their AutoCAD
drawings, it didn't seem particularly original.
But as they say, the devil is in the details,
and a closer look at Autodesk Impression revealed
that there is a lot more to it than what meets
the eye in a quick demo. This review starts off
by exploring the basic functionality of the application,
and then moves on to look at its more advanced
capabilities.
The Basics of Using Autodesk Impression
The starting point for working in Impression
is a drawing containing the CAD geometry captured
in either a 2D DWG or DWF file. These file types
can be directly opened in Impression. Alternately,
you can start a drawing from scratch using an
Impression template and then import DWG or DWF
content into it. In the case of a DWG file, Impression
gives you the choice of opening or importing the
model space, any of the layouts, or even just
a specific viewport within a layout. Figure 1-a
shows a layout drawing in AutoCAD, which is subsequently
being opened into Impression for the purpose of
illustrating it. The layout in AutoCAD was a copy
specifically prepared for use in Impression, in
which all unneeded layers such as those containing
text and dimensions were turned off. There are
several additional guidelines recommended for
preparing AutoCAD files to get the best results
in Impression, which will be discussed in detail
later. As you can see from the Open dialog for
Impression shown in Figure 1-b, if the source
DWG file uses a plot style, you can retain those
color, lineweight and linetype settings in Impression.
You can also set a stroke type to instantly create
a consistent, hand-drawn look for all the incoming
geometry. The Open dialog has an option to change
the measurement unit, as well as some additional
options that can be seen by expanding the dialog
using the Arrow button on the bottom right corner.
These relate to the more advanced features of
Impression which will be discussed in the next
section.
Figure 1.
Importing an AutoCAD layout into Impression.
The AutoCAD layout now appears in Impression
as shown in Figure 2, with the stroke style selected
in the Open dialog. As you can see, the interface
of Impression is clean and uncluttered, with the
bulk of the screen real estate devoted to the
canvas where the drawing is displayed. The three
main palettes of the application, Layers, Style
Editing, and Styles, are contained in a single
dashboard, which is positioned on the right of
the window in Figure 2. There is an optimal set
of geometry, text creation, and some additional
tools which are concisely captured in a single
toolbar running at the top of the window. Most
of the settings and options associated with the
different tools and palettes can be seen and accessed
in flyout panes that are opened when you move
the cursor over the white flyout arrows (some
of these are visible in Figure 2) instead of in
separate dialogs. This makes the application very
easy to learn and navigate.
Figure 2.
The
Impression interface with the selected AutoCAD
layout from Figure 1. Each of the four viewports
have become separate sketches in Impression, as
seen in the Layers palette.
Every Impression drawing has an organizational
hierarchy made up of sketches, layers, and objects.
When a drawing is opened that was created in an
application such as AutoCAD, each viewport in
the layout is converted to a separate Impression
sketch with its own set of layers, even if those
viewports shared the same geometric model and
the same layer structure. Thus, as shown in the
Layers Palette in Figure 2, the four viewports
have become four sketches with distinct sets of
geometric objects and distinct sets of layers.
The Layers palette works a similar way as in other
CAD programs, with options to make a layer current,
turn its visibility on or off, and lock or unlock
it for editing. You can also associate a display
style with a layer which will be applied to all
the objects on it. Layers also determine the draw
order of the objects contained in them, and they
can be re-positioned as required by dragging them
around in the palette. You can create layer groups
as an organizational unit for grouping layers
based on draw order and related appearance styles.
A quick preview of all the objects in a layer,
layer group, or sketch can be obtained by moving
the cursor to the corresponding flyout arrow in
the Layers palette.
The next step is to start illustrating the drawing
using the wide variety of styles that are provided
with the application. This can be done in three
ways, all of which are illustrated in Figure 3.
You can select one or more objects and apply the
desired style directly to them by double-clicking
on it in the Styles palette. This works well for
line objects or for filled objects that have been
created as closed polygons, such as the window
panes shown in Figure 3-a. For those parts of
the drawing that have not been created as filled
polygons, the object-selection method will not
work. An alternate Area Fill tool is available,
which can be used to fill an enclosed area with
the selected style, such as the wall expanse shown
in Figure 3-b. The third method is to apply a
style directly to a layer by dragging and dropping
it from the Styles palette to the Layers palette.
All the objects on that layer will now be displayed
in that particular style. However, this works
well only if objects have been properly organized
into layers for the purpose of being illustrated
in Impression, and I found this to be true only
of the sample files that came with the application.
For regular AutoCAD files, even those created
with the correct layering standards for CAD tasks,
the layering will not be suitable for using the
layer method of style application in Impression,
as shown in Figure 3-c. This is unfortunate, because
if layers are used to stylize the illustration,
those settings can be captured in a Style Map
which can then be applied to other drawings with
the same layers to instantly stylize them with
the same display settings. We will get back to
looking at style mapping in more detail later.
Figure 3. The
three different ways of applying styles to illustrate
the drawing in Impression. Applying styles to
layers does not work so well for this drawing,
as shown in the lowermost image.
Let's look at styles in a little more detail,
as they are the essence of Impression. The application
ships with several libraries containing a wide
array of styles, ranging from line strokes that
look like pencil work, fills that resemble markers
and watercolors, texture maps, gradients, and
so on (see Figure 4-a). Each style in turn is
made up of one or more style elements, whose parameters
can be seen and edited in the Styles Editor palette
to fine-tune the exact look and feel of a particular
style (Figure 4-b shows some of the settings for
the style used on the wall in Figure 3-b). You
can also add more style elements such as strokes,
hatches, outlines strokes, effects such as drop
shadows, and so on to an existing style, set the
parameters of the new elements to desired values,
and save that as a new style if required. Figure
4-c shows a new Stroked Fill style element added
to the style from Figure 4-b and the resulting
change in the appearance of the wall to which
that style was applied. You can also start with
a clean slate and create a brand new style from
scratch, adding all the style elements you need
set to the desired parameters. The number of style
elements and the vast range of their individual
settings makes it possible to create an almost
infinite variety of styles in Impression, which
can be saved in files that can shared with other
users and re-used in other drawings. Thus, individual
users as well as firms can create their own signature
styles and apply them across all the drawings
in a specific project or across all their projects
for a trademark look and feel to their presentation
drawings.
Figure 4. The
Style libraries included with Impression, and
adding a new style element to the style used for
the wall in Figure 3-b, with the resulting change
in the display.
In addition to stylizing the geometry that was
imported from the CAD file, you can also embellish
the drawing by creating additional graphics and
annotation objects within Impression using the
drawing and text tools. You can also add entourage
elements such as trees, people, cars, skies, and
so on from the set of block libraries that ship
with the application. The scale of these blocks
can be adjusted so that they can be used in drawings
of all scales. All this additional content could
be created on new layers to separate them from
the original drawing content. Once the illustration
is finished, it can be saved in a variety of standard
formats such as BMP, JPEG, DWF, EPS, PDF, and
PNG, in addition to IRF, the native file format
for Impression (IRF stands for Impression Rendering
Format). The Impression file can also be saved
with its layers intact in Photoshop's PSD format,
so you could subsequently open it in Photoshop
for further refinement of the individual layers
if necessary. For printed copies of the illustration,
you could print directly from Impression or using
any of the above-mentioned formats that have high
print fidelity.
Advanced Capabilities
Let's look more closely at the style mapping
capability that was mentioned in the last section.
If the drawing has been prepared in the authoring
CAD application in such a way that objects of
the same type that need to be rendered in the
same way are created on the same layer, the best
way to stylize it is by applying styles to the
layers rather than to the individual objects or
by using the Area Fill tool. This is because all
the layer-to-style mappings are captured in a
style map, which is saved along with the file.
If you now open another drawing that has the same
layer structure, you can use the Import Style
Map command to apply the style map of the saved
Impression file to the new file. All its layers
will get immediately associated with the same
styles and the entire drawing will be displayed
with the same settings as the saved file, with
no additional investment of time and effort. Figure
5-a shows a completed Impression rendering for
an elevation drawing in which all styles were
mapped by layers, and the subsequent import of
its style map to instantly render another elevation
drawing that has the same layer structure, shown
in Figure 5-b. In order to be able to use style
mapping in Impression in this manner, properties
such as color and lineweight should be assigned
by layer instead of by object in AutoCAD. Also,
hatching should be avoided to simplify the drawing
as much as possible.
Figure 5.
Using the Style Map of a saved Impression file
to quickly apply the same display settings to
another drawing with the same layer structure.
(Impression illustration and AutoCAD DWG courtesy
of Boora Architects)
Another very useful and time-saving feature in
Impression is block substitution. Not only can
you add blocks to embellish a drawing in Impression,
you can go a step further and replace all the
instances of an existing block (such as the foliage
blocks created in AutoCAD shown in Figure 6-a)
with a new one in a single step. All that you
need to do is drag the desired block from the
Blocks palette and drop it on top of the old block
in the drawing. The application automatically
detects that you are trying to replace a block
and opens up a dialog where you can fine-tune
the substitution settings (see Figure 6-b). All
instances of the old block in the drawing will
now get replaced by the new block. You can set
the scale and rotation of the blocks to vary by
a selected value, which is very useful when displaying
trees or foliage, for example. You can even group
a number of blocks into a "multiblock"
and use that for the substitutionit will
replace the old set of blocks randomly with different
instances of the new blocks, as shown in Figure
6-c, which has four different types of foliage
blocks grouped into a multiblock. Just as with
styles, you can create and save block substitution
maps that can be used to speed up the block substitution
process in many drawings of the same type. You
can also create new blocks from any selected objects
and save them in libraries to be used across projects.
Figure 6.
Using Block Substitution to quickly illustrate
foliage in a site plan drawing.
Any rendering that is created in Impression from
a DWG file can be updated if the geometry in the
original file is modified. You can choose to update
the entire file or only specific sketches or layers.
This capability is very handy as it allows users
to develop presentation drawings even while the
design is being developed, without having to start
over as you would have to do if you were creating
presentation drawings manually or using another
illustration tool.
Additional features of the application include
the ability to automatically remove hidden lines
when 3D views are being imported, and the ability
to import hatches, clipped objects, and wide polylines
from the CAD file. Also noteworthy is the fact
that all the objects created in Impression are
vector-based and can be easily modified using
grips.
Strengths and Limitations
Autodesk Impression is a visually pleasing, fun,
and easy to use application. I found that the
overall style of its interfacethe fluidity,
simplicity, intuitiveness, and general look and
feelwas very reminiscent of Autodesk Architectural
Studio, Autodesk's well regarded conceptual design
product that it was unfortunately forced to discontinue
in 2004 (see AECbytes
Newsletter #13). It is possible to get into
Impression and convert a drab-looking computer
drawing into a decent-looking presentation drawing
in less than an hour, even for those who are not
particularly artistic. And in the hands of professional
illustrators, Autodesk Impression can become a
powerful tool for creating beautiful-looking renderings
a lot more quickly and efficiently than by hand-drawing
or by using another imaging tool. Its power lies
in the fact that it is specifically designed for
creating illustrations from CAD drawings as opposed
to being a general image-compositing tool. The
near-infinite variety of styles that can be created
and applied to drawings provides users with ample
scope to design their own very unique signature
styles that look very different from those created
by other users. Advanced capabilities such as
style mapping and block substitution can lead
to much faster turnaround of presentations drawings
for a project, and the ability to update the drawing
with any changes made to the CAD geometry ensures
that the time spent on developing the presentation
drawing is not wasted even if the design is changed.
And the best part is that these advanced capabilities
are not "in your face," so to say, and
do not overwhelm the user in the initial stages
of getting familiar with the application. They
can be explored and used once a comfort level
with the basic illustration features of the application
has been achieved.
Autodesk Impression is well supported by plenty
of learning resources, both included with the
application as well as online, making this easy-to-use
application even easier to learn. For the first
few times, the application launches with a Quickstart
Tour that walks you through three basic steps
of the applicationapplying a style to a
layer, using the Area Fill style to apply a style
directly to areas in the drawing, and substituting
an Impression block for an existing onewith
the use of three different sample files. There
is also a Quick Start Guide that provides a more
in-depth introduction to the application using
a series of animated demos and feature overviews.
Both of these are in addition to regular Help
system that provides detailed information on each
tool and process. Additional tutorials are available
in the form of videos on the Autodesk
Impression website. There is also an Impression
Community website which functions as an overall
resource hub for Impression users.
I found that the biggest limitation of Autodesk
Impression was with respect to its style mapping
capability, which was technically a great feature
but not very useful in practice, as drawings are
rarely generated in the layering style needed
for this to work. This is true even when AutoCAD
is used to create the original CAD file. When
it comes to other applications like Revit that
do not work with the layers concept to begin with,
the usefulness of style mapping is even more limited.
You could export a Revit sheet to DWG format,
which does some mapping of Revit objects to layers,
but the mapping doesn't work well enough to be
used for style mapping in Impression (see Figure
7).
Figure 7.
Mapping styles to the layers of a drawing that
was originally generated in Revit and exported
in the DWG format.
I also found that the process Impression follows
of breaking up the different viewports in a layout
drawing into different sketches with their independent
layers goes against the potential benefits of
style mapping. Assuming that the original AutoCAD
drawing had layers properly set up for style mapping
in Impression, you would not be able to map styles
to layers for all of the viewports at once. Since
each viewport is now a separate sketch, you would
have to go through the style mapping exercise
for each viewport separately, even if you wanted
all of them to have a uniform look, as in the
case of the sheet with the four elevation drawings
shown earlier in Figure 2.
While Autodesk Impression works wonderfully for
illustrating 2D views, it lags far behind Piranesi's
technology for the rendering of 3D views, which
understands perspective and depth and can therefore
automatically adjust the size of a texture applied
to a surface according to its depth. Thus, for
instance, if a brick texture is applied to a wall
in a perspective view in Piranesi, the tile sizes
will automatically recede along the vanishing
point of the view. Even entourage elements, placed
as cutouts, are automatically sized to scale depending
upon the scale of the model and the position of
the cutout, so that the further away you move
the cutout from the eye position in the scene,
the smaller it gets. Also, the new version of
Photoshop scheduled to be released this month
has been enhanced with 3D capabilities (look out
for its upcoming review in AECbytes). Autodesk
Impression does need to rethink how it works with
3D views, which are currently illustrated in the
same way as 2D views.
Given the competitive landscape in which it plays,
comparisons of Impression with SketchUp's LayOut
capability are also inevitable. While both products
seemed somewhat similar in earlier demos such
as those given at last
year's AIA Convention, I found that the two
products were actually quite different after getting
the opportunity to work closely with both of them.
Recall from my recent review
of SketchUp 6 that LayOut is, first and foremost,
a page layout utility for SketchUp models, making
it more like AutoCAD's Layout tabs or Revit's
Sheet functionality. It works only with SketchUp
models and is not intended to be a general illustration
tool like Impression. LayOut is also totally lacking
the ability to create and apply new presentation
styles and has to rely on the styles that have
been created in SketchUp's modeling environment
to display the images in a specific way. On the
other hand, styles are the "bread and butter"
of Impression, so to sayit couldn't operate
without them.
Conclusions
Given the usefulness of Autodesk Impression in
creating the kinds of 2D illustrations that were
the mainstay of architectural practice for so
many years, it seems a real pity that Autodesk
Impression wasn't developed 10 or even 5 years
earlier when 2D drafting was still the norm. It
would have been a runaway success by making life
much easier for so many architectsincluding
myself!who had to painstakingly generate
artistic looking images from the sterile-looking
output of their CAD programs. Ironically, Autodesk
Impression is being introduced at a time when
an increasing number of architectural presentations
are featuring highly photorealistic renderings
of 3D views and animated walkthroughs of 3D models.
Despite this, Impression would still be compelling
if it could integrate with Revit and other BIM
applications as well as it works with output from
AutoCAD, along with overcoming the style mapping
limitations described in the last section. Having
an understanding of perspective and depth like
Piranesi would also be useful, given the increasing
focus of design presentations on 3D views rather
than on 2D plans, elevations, and sections. Let's
hope future releases of Autodesk Impression address
these issues and imbue this otherwise delightful
new tool with sufficient staying power in the
AEC industry.
About the Author
Lachmi Khemlani is founder and editor of AECbytes. She has a Ph.D. in Architecture from UC Berkeley, specializing in intelligent building modeling, and consults and writes on AEC technology. She can be reached at lachmi@aecbytes.com.
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