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AECbytes Tips and Tricks Issue
#3 (February 22, 2006)
Mass Modeling Tools in Autodesk Revit Building
8.1
Peter Gehring
Director of Building & Infrastructure Solutions, Synergis Technologies, Inc.
Some important features in Autodesk Revit Building
8.1 are the massing tools. These allow you to
start a design with a conceptual mass modeling
approach that can then be further developed by
converting the mass faces into walls, curtain
systems, floors, and roofs. The volumes and floor
areas of the masses are also able to be scheduled
early in the design phase. Additionally, these
are indispensable techniques that are used to
create the 3D representations in Revit Families.
This article will cover some of the basics of
creating and adding masses to a project and mapping
them to real world building elements. I use the
term mapping because if you use the mass
faces as the basis for the creation of walls,
curtain systems, floors, and roofs, you can modify
the mass and then remake the architectural elements
to map to the new form.
The massing tools are available on the Massing
Design Bar. You can add pre-existing
mass families (Place Mass) or
create in-place masses (Create Mass).
Using either tool, the first thing you'll see
is a dialog box indicating that Revit has activated
the Show Mass mode.

Mass visibility is controlled in the following
ways: The Show Mass button on
the View toolbar toggles mass
visibility on and off in all views, even if the
mass category is turned off in the Visibility
Graphics dialog in the current view.
The Visibility Graphics settings
determine if masses print and whether masses are
visible when the Show Mass button
is not selected. If Masses are turned on in Visibility
Graphics, masses show in that current
view whether or not the Show Mass
toggle is on. The Show Mass toggle
is a convenient tool to hide or show masses when
mapping building elements to the mass faces.

The Place Mass tool adds pre-existing
mass families into the view window. If there are
no mass families already present in the project,
Revit will prompt you to load some and you can
browse to the libraries.

This method will allow you to only select and
load one mass family at a timeyou can place
it in your drawing area next. To load more than
one mass family at a time, use the Load
from Library option from the File
pull-down menu. Any preloaded families in the
project will be available in the type selector
pull down.

These primitive mass shapes can be edited with
shape handle grips that stretch each face but
maintain the basic shape.

Mass forms can also be created as solid extrusions,
solid blends, solid revolves and solid sweeps.
These are accessed by selecting the Create
Mass tool, naming the mass and selecting
the desired method from the Design Bar.

This command puts you in Mass mode and
you can place multiple forms and they will all
be considered part of the same mass when you select
Finish Mass on the Design
Bar. Launching one of the Solid
or Void creation methods puts
you in Sketch mode. You can always get
back into Mass mode and Sketch mode to edit the
individual forms.
Each of these options allows you to use the typical
Revit sketch tools to draw the extruded, blended
and revolved shapes and the shape and path for
sweeps. Let's start by looking at Solid
Extrusion under Solid Form.
Here, you define the closed shape and set the
extrusion height. Inside islands become voids
through the whole extrusion height. The extrusion
start and end can be set in the extrusion properties
in Sketch mode or after finishing the sketch through
the Depth value in the Options
Bar. Materials of the masses can also
be set in the extrusion properties in Sketch mode.
The next tool, Solid Blend,
can morph or blend from one profile (the base)
to another profile (the top). You sketch the base
first, then select Edit Top from
the Design Bar and sketch the
top shape. The height and base elevation is set
initially in the Blend Properties
(Blend start and end). The level that is current
defines the start elevation or work plane for
the base.

In a Solid Revolve, you sketch
the profile and the axis to revolve the profile
around. Once the sketch is complete select Finish
Sketch from the Design Bar.

The Solid Sweep allows you to
sketch a profile and a 2D path for that profile
to follow.

All of these shapes can be created as one mass
and the Edit mode allows you to edit each extrusion,
blend, revolve and sweep separately. You can also
get into Sketch mode on each one to change the
profiles, axis or swept path.

In order to remove material from masses you can
create Void Extrusions, Blends, Revolves and Sweeps
as part of the same mass and they become similar
to Boolean subtractions. Each of these voids can
also be edited, resized and moved after the fact
with resulting updates to the mass solids.

The voids also have shape handles than can stretch
the void or subtracting shape.

When the mass is completed and you've hit Finish
Mass, the object becomes a single entity
but overlapping forms do not automatically union.
In the Mass editing mode, you can use the Join
Geometry tool on the Options
Bar to union overlapping mass forms.
As the mass study begins to get developed, you
can create floor areas and start mapping architectural
elements (walls, curtain systems, floors and roofs)
to the model. The best part about this capability
is that you can still modify the masses and remap
these objects to the mass faces. The tools for
this are on the Massing Design Bar
and they each vary slightly. In the Wall
by Face tool, you set the desired wall
type in the type selector and hover each mass
face until the desired one highlights and then
select it. It immediately maps that wall style
to the mass surface. You can change the wall type
between selections.

The Roof by Face tool allows
you to select horizontal and sloped surfaces to
map roof types to the mass face. If the Multiple
option is off on the Options Bar,
the roofs are created instantly but each face
is a separate roof (suitable for flat or shed
roofs). If it is checked, you select multiple
faces and then hit Create Roof
on the Options Bar to create
a single roof with multiple faces.

Before using the Floor by Face
tool, you usually create Floor Area Faces
(based on your Levels) that allow you to map floors
types to these faces.

These floor areas can also show up in Mass schedules
that can extract gross floor areas, surface areas
and volumes.

The Curtain System by Face tool
allows you to map Curtain System types to the
Mass Faces. The Show Mass tool
on the View toolbar can let you
toggle off the mass to just see the mapped architectural
elements in the model.

All these mapped elements can be remapped if
the underlying Masses change. This is accomplished
by selecting the architectural objects and choosing
Remake on the Options
Bar. You can do all of the architectural
elements at once, even different system types.


In future articles, we'll see how these massing
tools can be used to create the 3D representations
for door and window families.
About the Author
With 18 years of industry experience, Peter Gehring is Director of Building & Infrastructure Solutions for Synergis' Engineering Design Solutions, an independent division of Synergis Technologies, Inc., a leading Autodesk Value Added Reseller for Manufacturing, Infrastructure, and Building Solutions in the Mid-Atlantic region. He is responsible for spearheading the delivery of solutions, technical expertise, and resources to increase customers' productivity and profitability in the Building & Infrastructure industry. Gehring is an Autodesk Architectural Desktop Certified Expert, an experienced CAD instructor, and architectural and engineering designer. He graduated from Bucknell University with a B.A. in Fine Art and previously worked for 10 years with Perks-Reutter Associates, an architecture and engineering consulting firm. He can be reached at: peter.gehring@synergis.com.
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